WORLDS

THE FLOATING DISTRICTS

Three major regions with their own architecture, traversal rhythm, hazards, side stories, and signal behavior.

Aetherfall

AETHERFALL

Bright gardens, old civic towers, working skyrails, and the safest surviving neighborhoods.

Emberworks

EMBERWORKS

An industrial scar built over geothermal channels. Cooling cycles change the routes you can take.

Null Gardens

NULL GARDENS

Flooded vertical ruins where time stamps, geometry, and broadcast loops no longer agree.